Revision 54
Physics!
See http://motorj.mexinetica.com/api/classmjPhysics.html
- The initial blueprints for the physics engine were added. Still a lot to do ![]()
- SjuEngine
- Physical particle
- Physical AABB
- Physical sphere
- Physical mesh
Doxyfication documentation
- In process
Wii:
- Slight tweak to the sample Apps folder
- Updated installation script (and main-universe, code and glue) to use the latest libOGC
- Improved GL/GX compatibility
PC_SDL:
- Cleaned up code slightly
- Decided to eventually stop translating events and simply pass in the SDL_Event pointer
DS:
- Nearly officially broken due to libnds update, mixmod and all those cool new features.
We will take time to un-break it.
Others:
- Updated graphical objects to work on Wii (that includes the Lanjobot)
- Corrected some bugs in data_structs which would cause problems when attempting to pop/yank items